package net;
import java.net.Socket;

public class GameClient implements Runnable{
	Socket client;
	public Thread clientThread;
	public static String ip;
	
	public GameClient(String _ip){
		ip = _ip;
		clientThread = new Thread(this);
		clientThread.start();
	}

	public void run(){
		if(client == null){
			try {
				client = new Socket(ip, 9999);
			} catch (Exception e) {
				e.printStackTrace();
			}
		} else {
			
		}
	}
}
